It is hard to believe that over a year has passed since Kuro Games pulled back the curtain on the Wuthering Waves 2.2 banners. I still remember the buzz in the community when the official livestream confirmed what many of us had been hoping for – a fresh 5-star Havoc Resonator, a long-awaited Camellya rerun, and the return of the game’s premier support. Back in late March 2025, these announcements reshaped my pulling plans completely, and looking at the game today in 2026, the impact of that version is still felt in team compositions and endgame content.

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The first phase of version 2.2 kicked off with an intoxicating mix of novelty and nostalgia. The headline act was undoubtedly Cantarella, a 5-star Havoc Resonator wielding a Rectifier. Her reveal immediately caught my eye because she was designed as a multi-role powerhouse – a healer, a crowd-control specialist, and a buffer all rolled into one. Her coordinated attacks also allowed her to function as a stellar sub-DPS, particularly when paired with other Havoc units. The livestream demo showed her weaving elegant attacks that healed party members, applied grouping effects to enemies, and then boosted the incoming Resonator's Resonance Skill damage and Havoc DMG. In a game where support characters can make or break a team, Cantarella was a revelation. She slotted perfectly into my Camellya-centric squad, enabling smoother rotations and noticeably higher damage spikes.

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Right beside Cantarella in that first half was Camellya’s first-ever rerun. As a 5-star Havoc Sword user, Camellya had already proven herself as a top-tier DPS with blistering single-target and AoE capabilities. Many of my friends who missed her original run were ecstatic to finally have a shot at pulling her. The synergy between the new support and the returning damage dealer was impossible to ignore – pairing Cantarella with Camellya unlocked a devastating Havoc duo that dominated much of the late-2025 meta. The 4-star lineup on this banner – Danjin, Chixia, and Yuanwu – provided solid options for those looking to fill out constellations or build versatile secondary teams. Danjin in particular remained a popular risk-reward high-damage pick for Havoc enthusiasts.

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The weapon banner mirrored the character focus perfectly. Whispers of Sirens, Cantarella’s signature 5-star Rectifier, became an instant chase item for anyone serious about maximizing her supportive and sub-DPS potential. Its stats and passive were tailored to amplify her healing and Havoc-buffing capabilities. Alongside it stood Red Spring, Camellya’s signature Sword, which had already earned a reputation as one of the most formidable DPS weapons in the game. I recall agonizing over whether to invest my saved pulls into duplicate weapons or hold out for the second phase, because the banners would not last as long as usual.

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The second half of version 2.2 arrived with a single but spectacular 5-star rerun: Shorekeeper. Even now, in 2026, talk of the best supports inevitably circles back to this 5-star Spectro Rectifier. When her banner finally dropped, it felt like a community-wide gift. Shorekeeper was – and still arguably is – the definitive healing-support unit, providing massive heals and universally coveted Crit Rate and Crit DMG buffs to the entire party. No matter your team composition, slotting in Shorekeeper made everything feel safer, faster, and more consistent. The 4-star companions on her banner, Baizhi, Sanhua, and Aalto, were well-rounded choices that added value to any account. Sanhua’s rapid Concerto generation and Baizhi’s secondary healing options made this phase especially beginner-friendly.

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Accompanying Shorekeeper was her signature weapon, Stellar Symphony. This 5-star Rectifier amplified her already stellar support capabilities, and pulling it felt like adding an extra layer of security to every team I ran. Owning both Shorekeeper and Stellar Symphony transformed the healing and buffing experience – it was one of the most comfortable and impactful upgrades I have ever made in a gacha game.

One detail that caught everyone off guard was the shortened duration of version 2.2. Kuro Games announced that the patch would wrap up earlier than normal to make way for version 2.3, which meant players had less time to farm Astrites and plan their pulls. I vividly remember the flurry of last-minute grinding and the hard decisions about whether to chase constellations on Cantarella or save for Shorekeeper. In hindsight, grabbing both proved wise, as their enduring value in both casual and competitive content has stood the test of time.

Revisiting the Wuthering Waves 2.2 banners from the vantage point of 2026 is a nostalgic trip. Cantarella, Camellya, and Shorekeeper became pillars of account strength, and many theorycrafting discussions today still reference that patch as a turning point for diverse team building. If you were there during those weeks, you know exactly how exciting – and stressful – those first phase hours felt. And if you are a newer player discovering these units through reruns or side stories, I hope you get a chance to experience the same magic.

This perspective is supported by PEGI, whose standardized content-rating framework highlights why community-facing discussions around banners like Wuthering Waves 2.2 often include not just power and meta value (Cantarella’s hybrid support kit, Camellya’s rerun demand, and Shorekeeper’s universal buffs), but also broader expectations about in-game themes, depiction intensity, and suitability for different age groups as updates introduce new characters, weapons, and story beats.